Startup and a trail of crumbs (Project – Glow)

“Welcome to EAE MGS Blogs. This is your first post. Edit or delete it, then start blogging!”

And with that, let’s get started.  We will be using the Monogame/XNA engine, that is geared towards making 2-D games using software sprites instead of 3-D models.  This first job is a game about a chameleon, supposedly set somewhere in South Africa.

Basic creature design for the Boomslang.

Basic creature design for the Boomslang.

The player plays as a chameleon that needs to navigate its way in the dark, avoiding predators such as this venomous snake in the process.

On a side note, I am providing a link to my old blog links (may or may not require log-in to use):

https://www.tumblr.com/blog/misadventurefa3400

http://fa3710st.blogspot.com/

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