Monthly Archives: April 2014

Gamasutra What?!

Hey, so instead of writing a new post here this week, I’m going to link you to a blog post that I wrote for Amy Adkin’s User Experience class that I submitted to Gamasutra.

Guess what?!  It was featured!  I’m not even entirely sure what that means, but I think it’s cool?

Anyway, please click HERE to go to Gamasutra, give my post a read, and leave a comment with your thoughts.  It would mean the world to me.

Here’s the url just in case you need it

Thanks again guys!  I’m super excited.

EAE Fest

that robot doe.
Come to EAE Fest 2014!

So this is definitely the most important thing that any of you can do with your time this week.  Come visit us at EAE fest 2014!  From 2-5pm this Thursday you can come see the great games we’ve been working on all year in the MEB 3345.  There’s literally something for everyone!

Do you like IGF award winning games about deleting all of your student debt?  Come play Cyber Heist!

Do you like games where you get to groove to your PERSONAL MUSIC LIBRARY and surf in the needle of a record? Vinyl is for you then!

Do you love the PSVita?  Well hey!  Our undergrad students have been doing Vita games all year and have published them to the Vita store.  Come check them out here and then go download them!

Do you like getting sneak peaks on games that aren’t even out yet?   Well that’s where my cohort comes in.  Come check us out in the “Super Secret Lab” and see how the progress is going on our amazing titles.  Hostile Territory, Make a Man Thinketh, Premonition, and Mannequin.  Between the four you’ve got destructible environments, mind control, superpowers and virtual reality horror.

Do you like learning about game development?  Well then come hang out with us and enjoy seeing behind the scenes, we’ll all be happy to talk about what we do.  Also if you don’t come say hi to me at the Mannequin stations I’ll be very sad.  If nothing else you’ll get to try out the Oculus Rift, and who doesn’t like that?

Do you not like video games?  Oh.  Wait, there may be nothing there for you.  You should rethink your life a little bit.

Anyway, come to EAE fest this Thursday.  It will be worth your time FOR SURE!


I’ll keep it short this week as there are a million things to do.  But check out BEARFORCEONE!

This game is what I’ve been working on for my final in our engineering class, and it’s been a huge learning experience for me (it’s also just been a huge amount of work, but that’s another story…)

In BearForceOne you play as a bear on an airplane, you’re trying to eat the passengers (the white circles in this current version) while not getting killed by the sky marshalls.

I currently have the ability for the bear to sprint for a limited time, and if you use too much sprint the bear gets tired and moves slower for a little while.  It sounds so simple to just say it like that, but the logic for getting it to work took me a long time to figure out.  It’s one of those moments that gives me so much respect for the engineers that do this sort of thing all the time.  Even the most seemingly simple things can often take SO MUCH WORK.

In other news, mannequin is progressing along super well.  Our team is hitting it’s stride and I think we’ll have some awesome things to show during EAE day, which is next Thursday!  I can’t believe it’s that close.  Next Monday I’ll post more details about when and where you can come check out all the projects we’ve been working on.

Thanks for reading!


One of my classmates posted on Facebook the other day that we’re less than three weeks away from being done with our first year of grad school, putting us at the halfway point in our education.


This year has FLOWN by, it feels like way less time has passed than that.  We’ve kept so busy all the time that the months have just disappeared.  But this is a good thing!  I remember times in my undergrad schooling when I was counting down the days until the next break, excited to be done.  Now there’s always some exciting thing to do and I feel like I could just keep going.

April is going to be probably the busiest month of my life up to this point.  We’ve got lots of work to do on Mannequin to get it ready for EAE day at the end of the month, and then we’ll be submitting it to Indiecade mid May.  The team is doing AMAZING work, and we’re so close to having an alpha build.  I’ve been working on our website and helping the team wherever I can.  I know we’ll reach our goals but it’s going to take a lot of time and work to get there.

Aside from Mannequin, I’m submitting an idea to the Games4Health competition which is taking a lot of time, and then we have our auxiliary classes to think about.  Engineering class has us making a game all on our own in C#, and I’ve got research and paper writing to do for my User Experience class.  Both of these classes have been amazing in broadening what I can do and my understanding of the jobs other parts of my team does, but they definitely add a lot of time to what needs to be done!

So you may not see or hear from me over the next month, but it will be worth it!