Well, Spring Break is over. Everyone seemed to have a good time, and I hope we’re all refreshed so we can push hard to finish the game and publish it before we graduate. After a week of break most of the students seem to be in agreement that we shouldn’t make major changes to the game, and I like that idea.
So far our biggest push is to work with lighting. Sherry is doing some lighting tests, and I am lighting the inside of the house in Maya. Hopefully I can do a good job and we can bake out the light to add some good shadowing to the world and make the game look the best we can.