March 24 The Final Push

Well, Spring Break is over.  Everyone seemed to have a good time, and I hope we’re all refreshed so we can push hard to finish the game and publish it before we graduate.  After a week of break most of the students seem to be in agreement that we shouldn’t make major changes to the game, and I like that idea.

So far our biggest push is to work with lighting.  Sherry is doing some lighting tests, and I am lighting the inside of the house in Maya.  Hopefully I can do a good job and we can bake out the light to add some good shadowing to the world and make the game look the best we can.

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