Well, progress is continuing on the game. We’ve had a few good meetings where we’ve resolved critical problems in the past, and now things are progressing much smoother. The art team is working really well and everyone is making stuff consistently. Hopefully we’ll be able to continue that trend into the future.
Major story and design decisions are currently being made, and we’re doing the best we can to support everyone. We’ve made a temporary asset list to try and finish the assets and get them textured before we start texturing. Sherry is also starting to do lighting tests, because I believe that is the next major step in the production of the game. I want to get the assets finished as quickly as possible so we can focus on lighting and polishing the game to make it as good as possible.