“Meganight Rebellion” is an asymmetrical multiplayer game made in 48 hours for Global Game Jam 2014. The theme for the jam was “We don’t see things as they are, we see things as we are”. The inspiration for the game was derived primarily from the movie “They Live” and the music video
Download Link: Click Here
Development Tool: Unity3D. Development Blog available Here.
- Lighting on the cars
- Generating the Target text
- Handling Input from the User
- Cosmetic effects for the Hackers Panel