It’s so busy at the beginning of this semester. I spent almost two weeks to settle everything done. I got a job in Gapp Lab. That’s mean I have to wake up early for work everyday. So much pressures.
And let’s talk about the thesis project this semester.
I meet the teammates Once I came back to school. I learned that our project change a lot during the summer. We almost dropped all the stuff we made last semester. It’s not a small thing. We need to face more pressure. Especially the art. We don’t have anything about the new game idea right now. So the first thing we decide to do is make sure our art direction. And try to make a new level for IGF ASAP.
Three amazing games. Looks amazing. Are all simple and elegant. Low-poly style with hand painting or illustration texture. After meeting about the style. We finally decide to follow the first game’s style the low-poly art. Then we separate the mission for each artist. Time is limited. Cheer up!