Week 6 – Trailer, skybox, madness, and lasagne

There’s so much going on.

Final stretch to GDC and we are making the most of it. Extra work days, late hours in the lab, everyone doing all they can to get this thing at a showable level before GDC and the Intel presentation. I was mostly working on the trailer with Brenton, I was in charge of dressing the level, textures, and getting it properly lit.

Aside from that it’s lighting levels when they’re ready, getting the new UI in (bandwidth meter!) I’m helping out wherever and whenever I can. This is one of those points in the semester where things get really really complicated for me as I’m pulling double duty between being a student and being a staff member for EAE. But, this is what I signed up for, so here we go!


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