Busy semester 1st update

The previous technique blogs in this semester can be found in:




These are links to describing studying rendering techniques.

So I redesigned the buggy ui of our project. Our ui components used to be in wrong position for a while. And it doesn’t change accordingly when you try to modify screen size and aspect ratio.

It takes me 8 ours to redesign it including experiment to find out proper position of each component, writing code to auto adjust components. Add new functions to turn ui on and off. And also make changes to the existing ui animation. It looks good and response fast now.

I’ll be back on 17th joining the all hand meeting. Hope to discuss with my groupmates and discuss what’s the next step. In my mind it should be adding more character mechanics like a dog chasing player.

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