First post in 2016

I’m not sure what’s wrong with me that I start to write this in week 9… But I’ll keep up and make total to be 8.

For the last a few weeks. I’ve been working on 1. revising dialogue manager, 2. eliminate bugs and 3. implement new functionalities.

Due to carelessness, our existing code used to be dirty and buggy. Some code are in JS while most of the others are in C#. Dialogue manager is a key part in our game where conversation goes on. I transplant that to C# and make it cleaner. Also resolved several bugs where people have been complaining for a while. New functionalities such as touch-angry and pick-up animation has been implemented.