I had no idea what to do coming in today. We were pretty lost about which direction would be best to take. But it turns out a bunch of our team was doing some hardcore homework playing games, taking tasks, etc. and suddenly we’re not only on track, but farther than I expected we could be today.
As people were owning their own jobs, I felt much more confident in mine, too. It was a lot easier to make decisions as people had really researched out their ideas, and as everything got settled I could finally write some of the narrative out for our game, which I haven’t been able to get to before. I’m totally confident in our group again.
This is especially nice considering that yesterday in Production Class we spent like a third of the class with everyone just giving us advice and helping our team specifically. So it’s good to see all the good will and help turning into solid work being done.
Wow, it’s been a long time since I posted anything. Sorry about that.
Things are basically on the same track, and we’ve had GDC and spring break trip us up in between, but we’ve made good progress.
We’re working with a Ute tale we found in a book called “The Boy and the Giant” about a chief whose four daughters get kidnapped and four brothers go to save them from, in order, a buffalo, a bear, a mountain lion, and a giant. In each room, the youngest brother finds the beast’s heart and uses it to defeat the beast before saving the daughter and moving on. It seemed very video game ready so we jumped for it.
This week we’ve made two trips up to the American West Center to talk to Floyd O’Neil, the director emeritus. We didn’t catch him the first time because he had the power go out in his house and was working on getting it fixed, but we met a couple other people who gave us a lot of good info. Today, we actually met with Floyd himself and got a lot of good feedback.
Basically, we’ve learned that cave and rock art are pretty much totally separate from modern tribes and nations so we need to pick one or the other. Our current plan is to finish the boy and giant story and say it’s a Ute tale retold in the style of cave art, and then use other existing cave art scenes as the basis for other levels.
Fun stuff! Lots of work, but we’re making lots of progress.