EAE Day… YAY!!!! We got so much good feedback and advices about our game. It feels so good that everybody who played our game loved it even though it is still just a prototype not a full polished complete game. It means that we have lots of things to do, but that’s okay. I have […]
We have a new build to show people on the AMC Indie Fest. It was our first time to showing our game to the public. It went so well. We got very good feedback that encourage us to keep on working on. So keep “See All, Shoot All”!!!
I keep working on characters and try different body proportions. Puffffff it’s so hard sometimes to be able to find the right silhouettes for your characters. :/ Oh well, keep working…
We’re as artists assigned different things such as weapons, environment, and particle effects. I’m working on the characters. Whole week I worked on the concept for the characters. And finally we decided to go with robot animals. Big heads, small bodies, and tails also with some kind of armors or some gears that give them […]
My first GDC experience was so good. It was very tired and a long week with full of activities, games, new technologies and surrounded by the great people in any levels in the game industry. I wish I would be there longer and with more equipped (my completed portfolio). It was such a great experience […]
We as artists are working on concept art and still looking for a theme for our game. Meetings, meetings, meetings… My concept is an enchanted forest with all kinds of giant trees, plants and mushrooms that you can actually walk all around. And the characters are magical animals such as some kind of metamorphosed bugs […]