Posts By: u0743208

Crystal Ball – Looking into 2016

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This will probably be my last blog post for a few weeks so I hope you’ve enjoyed this blog this year if you’ve been a regular reader or have just started. I certainly like putting my thoughts out there in writing, and the more people it helps the better. This particular post is all about […]

2015-2016 Winter Break Plans

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As I said in my wrap up post for this semester, I’m planning on applying for a lot of jobs and internships over the next four weeks and I hope something comes out of that. I’ve already identified a couple positions I want to apply for, namely a QA tester position at InXile and a level design […]

Fall 2015 EAE Day

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Apparently we need at least 8 blog posts for the semester by tonight so I’m going to write a few more quickly today. This one is about my EAE Day experience, the next one will be a more in-depth discussion of my winter break plans, and the last one will be looking forward to next semester and my plans […]

2015 Wrap Up

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It’s hard to keep up this blog when it feels like most of the rest of the cohort has given up on the ritual. I guess I’ve always just liked the catharsis of blogging, so I’m doing this for myself more than I am for EAE or the Projects class or anyone else. I don’t know […]

A Sound Affect

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If we weren’t in crunch time before, we sure are now. It’s good to know that we really only have a couple weeks left before IGF, but it also feels like any energy spent not thinking about the game at this point is somewhat wasted. Of course, there needs to be balance in everything, especially under […]

Blind Trust!

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At long last, the team has settled on a name that we all like: Blind Trust. I didn’t come up with the name, but I did create a large communal list of names for the team to vote on. I also ran the name decision meeting. At the end of that meeting, we picked Unseen Sound, but […]

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Leveling Out

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This past week was a whirlwind of emails, meetings, and decisions which totally exhausted me by the end. Thankfully, we have Labor Day today to recuperate. I did make some worthwhile contributions to the thesis project, though, and I’m proud of that. Although it hasn’t been implemented yet, I made a level design blueprint for […]

Grand Overtures

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Well, I didn’t manage to post at all this summer, but my team and I worked a lot to change our game into something we all enjoy over the past three months. None of us really liked the direction we were going before and EAE Day revealed some serious problems with our design that needed […]

Year’s End

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EAE Day has come and gone and I think it went pretty well for us. A lot of people played A Lamb Among Wolves and most of them seemed to really enjoy the experience. I was surprised by how forgiving everyone was. Even if our game is far from perfect, people just wanted to play […]

Feedback and Polish

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Well, it’s hard to believe, but there’s only one week of classes left. This semester has been even more of a blur than the first one. For my part, I don’t have much left to do other than make sure the game gets done before next Tuesday, the day of EAE Fest. We have almost […]