18 days and counting…

Like the rest of my blog posts this is going to be short.

But to start out here are some awesome animations that we have added.



I have been pounding through a couple levels for the final build. It’s coming along, but it’s not a quick process.

I’ve been tasked with putting together the final level. This is to be the longest hardest level in the game, but it still needs to be possible. When putting it together it rose a lot of questions with what we could do with the final level. Mostly I wanted to make a boss level of sorts, but it’s not going to happen in the time we have. So I’ve been creating and iterating on the level. I feel like it is in a good place.

My favorite part of the level is the ending jump puzzle that I’ve creating.



The team has been hard at work putting the final touches on the last of our levels, some new animations, some passes on UI, and just making our game shine as much as possible.

Another big news is that Epic Games gave our team a $13,000 grant. We are honored and stunned to be chosen for their help.


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