After thinking how the level editor should be and how to make so could write out the xml file appropriately. I draw my designe out. So basically, there are 4 screens as the picture showing above. The first is the main screen where you could load your cutscene or level xml file and write them […]
At the end of last semester, we transfer the game to flashbuilder. New problems come out. My part “thought bubble” is not working anymore so I fixed that. Plus, I also spend time to totally fixed the thought piece splicing part that doesn’t look very right before.
The semester is going to be end. Even though we struggled and had a bad time before, we seem ends good. Thank so much for those people who helped me. For this week we basically fixing many bugs, make sure everything works well on EAE day. Thank you team! They made a good bug list that […]
Only two weeks left, we as a group decided we are going to use flash builder for next semester continuing our game. So I started to get familiar with the environment of flash builder and continuing improve my code and fixing some bugs.
Talked with Jenjen at 20th, I found out how bad I did this semester. I’m not being a team player for a long time, and because I didn’t like the game mechanism, I being lazy to get tasks initiatively, and ends up getting to school late for many times. Jenjen mentioned that this is not […]
After I kind of finish my tasks and not getting new ones, I started to kind of have nothing to do. A little bit like the start of the semester, I started to do my own stuff or working on other subject’s assignments. I didn’t like meetings so when other people are getting there and […]