Post-mortem

This is the last semester and our game is published to steam Greenlight.

This semester I finished the car crash scene and night 2 scene. I also did some trivial stuff such as climbable ladder and pause screen.

Most of the time I was fixing bugs. Most bugs are text display. We supportĀ both keyboard + mouse and gamepad, so we need to show different hints to the players. For example, when playing with keyboard and mouse, we show player “Press F to open the door”. When player is using a gamepad, we need to show “Press X to open the door”. This seems an easy task but actually it could cause a lot of bugs.

Another pain is oculus rift. Even if it works fine in the editor doesn’t mean it can also works well with build version.

Leave a Reply