point and think – build review 00.03.05

point and think - build review 00.03.05

The film-strip bars were so ominous that they were imperceptible as film-strips’ holes. Re-sized and refined:   The object “refinements” with color and detailed worked well in the last build, so we are trying a few more items out for this build (the engine was an interesting case, because it needed to have the energy […]

point and think – build review 00.03.04

point and think - build review 00.03.04

The film-strips were killing performance. They were one file with major transparency throughout the middle, so we split them and it helped out a bunch. Oh, and yeah, they’re going to get another major trimming — way to massive now. Some time ago someone mentioned they liked how the ship’s environment looked like comic-book panels. […]