Well our team has been hard at work for a month now. The game is progressing nicely and we even have a team name, Kokua Games! We’ve only had a couple of chances to show people the game yet we have received some crucial feedback. Our game suffers from the fact that we don’t have a main game loop. Meaning, we NEED the game to play from start screen, game, win/lose state, start over. So for the past couple of weeks that’s what we’ve been focused on.
Which as a note, I’ve come to understand whey this is so important. When you show someone your game you don’t want to have to be there to “babysit” them. If you have to be there always having to get it started for them, explain everything to them or in general be there while they play it, you have a problem. We are aware of this and are working towards having the stand alone experience. It’s harder than originally thought though.
One thing that we’re knocking out of the park though is that our team is working well together. We all just want to work on the game, have a nice product and have fun while we’re at it. Team dynamic is critical and we seem to be doing alright in that department. I’m not worried that won’t publish the game. We’re going to make it and it’s going to be an awesome ride.